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  THE ORDER




Part 1 - The Order (this page)
Part 2 - Our Code



INTRODUCTION AND ETHICS

The story Of the Dark Octopus is integral to its politics. To fully understand our politics you must know our history and our common aspirations. In the hardest of stances we strive for good fun gaming, camaraderie and in-game adroitness.

In accordance with these values there are no leaders, as well as every member is a leader.

The worth of brotherhood, to us, greatly outweighs all other things. Impervious trust is the cornerstone of our group. New members are accepted based on this concept. One will need to be both trustworthy and Honorable. Beyond these one must have selflessness, or the ability to weigh the needs of the group above one's personal gaming goals.

Once one is accepted he will effectively be part of the family. As a Dark Octopus member one is heritage to our legacy. We have gamed for countless years and have considerable renown in the gaming world. We have partaken in all genres of the gaming world and enjoy loose alliances with other gaming groups as well as respect from worthy competitors. Accept that you will be a caretaker of this renown and strive to further it.

We often find ourselves upholding such values as honor and order. We do not think ourselves as cast in stone do-gooders, regardless though we have often been cataloged as such. Many people misjudge simple humanity as righteousness. Possibly real world's bitterness does not allow many people to fathom the possibility of unreserved compassion, sadly even in the surreal world of gaming. We also play the other side of the coin. Even downright uncompassionate heartless style of play is acceptable when the enemy is deserving. Tolerance is the group's root of longevity. The only thing not tolerated is betrayal.

In the world of gaming, we are all personally free of the need for rigidness and bureaucracy, but for sake of better guidelines the rules are as such:

Leadership:

If the need of a leader arises, or the need for a group spokesman, or whatnot, leadership will be based on these guidelines, in this order of hierarchy-

  1. Elected by majority leader In the absence of time for official elections-
  2. Task specific ability or experience
  3. Game Specific Seniority (For new members: game seniority is counted from date of inception to the group as rank of Lord)
  4. Group Seniority
  5. Willingness to lead
  6. Members turn to lead

There is some order here but each situation, in each game, may dictate that the order is wrong. Of coarse use your reason and in the case of argument, just pick the fairest leader, share leadership or whatever would be most fun.

New Applicants:

  1. Active player's majority approval of the game one is applying for membership from.
  2. All family members of existing members are automatically accepted as applicants. Family members are the responsibility of the member who they are related too. Ultimately, if such an applicant is not playing within the game's group policy, you the member will have to deal with all the other members' complaints.

New Applicants acceptance as members:

  1. Unanimous acceptance vote by active members of the game they have applied from.
  2. This has been preset from other games to take place one month after an applicant has been accepted. It never has been exactly one month, so chase your game administrator to collect the votes. Votes not received by game administrator from active game members, by the date he/she has placed as the date of vote counting, will be regarded as a yes.

Golden Rule: HAVE FUN (if any previous rule gets in the way of this rule, this one has more authority)









Copyright © by DarkOCT.com All Right Reserved.

Published on: 2004-03-22 (3600 reads)

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